In file mdt.h:

template class RandomShuffle : public MDSimulationT

Purpose: This simulation start from a given distribution of position for the particles and replace the evolution by a random shuffle of the type of each particle

Inheritance:


Inherited from MDSimulationT:

Public Methods

void AnnealToT(real target_temp)
void AnnealToD(real target_density)

Inherited from MDSimulation:

Public Methods

void SaveConfiguration()

Protected Fields

real* sweep_variable
String sweep_name
MDSimulationParam& param
int elapsed_time

Protected Methods

void UpdateForces()
void IntegrateEQ()
void LoadConfiguration(String config_file)
void SingleStep()
real ZeroesTotalVel()

Documentation

Purpose: This simulation start from a given distribution of position for the particles and replace the evolution by a random shuffle of the type of each particle. The aim here is to find out if the colored glass result (size dep. of the non lin. susc.) is just a non equilibrium artifact.

This class has no child classes.

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